Category: Game Design

Getting manuals wrong

Getting manuals wrong

Manuals nowadays are (with few exceptions) rubbish and are symptomatic of how so many people are getting game design wrong. There are three main problems I have with manuals: 1. Insert tab A into...

Unique is overrated

Unique is overrated

Inside the games industry I feel there is far too much focus on Unique Selling Points (USP). So much so that a lot of larger developers and publishers require a game design to have...