Theory of Fun
November 14, 2006
If there is one book on games design or games theory you must read it is “A Theory of Fun for games design” by Raph Koster.
I got the final one from Amazon last week (sorry) and read it in one sitting. Incredibly well-written, covering all sorts of topics from sociology to psychology as it applies to games. As I was reading, lightbulbs were going off in my head, and I could feel neurones making connections for ideas that should have been obvious to me.
The complete opposite of a dry textbook, this is fun and relevant and you owe it to yourself to read it!
Only you won't get it from Amazon at the moment… :S
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