MY GAMES

I tend to play mainly narrative-led games, so it is no surprise that most of my game ideas focus heavily on narrative to drive the gameplay.

I have one game demo published (PENITENCE), and I am currently working on several prototypes across various genres.


TIME SCAVENGERS

It was supposed to be a new home for humanity, one of the handful of potential planets picked out for colonisation, but a war for control between two rival corporations shattered the planet into pieces and caused the formation of a giant anomaly.

As one of the few dozen survivors on board a commandeered ‘hotel’ ship, Kayla undertakes missions to visit the wrecks on the irradiated battlefield for supplies and upgrades, all the while avoiding the giant frozen-in-time blast wave that is a constant reminder of the past.


PENITENCE

Go deep into the temple to learn the truth about the death of Earth, find out why you have been spared, and decide the fate of thousands.”

PENITENCE is a top-down narrative exploration game set inside a strange temple built out of metal. You play Jacob as he uncovers the truth behind his beliefs, and decides whether to become one of the brothers or choose a different path.


THE WATER REMEMBERS

You awake in a small cave, hacking water from your lungs. As you explore the deserted island you find yourself on, you discover more about the small community that once lived here, and the history of the place. As you do, the water rises around you.

Strange mechanisms respond to the water, aiding passage through it. Below it. At the same time, the water reshapes paths around you, slowly, inevitably, limiting where you are allowed to go.

As you learn more about this place, you can explore further, faster. But this time, the water catches up with you. Soon, the entire island is beneath the waves. You struggle one last time, and slip under.

Then… you awake in a small cave, hacking water from your lungs…


DEMON DETECTIVE: THE GHOST OF TELLSEY MANOR

Alexander Tellsey has been stabbed in the back in his study, locked from the inside.

There is a murderer in Tellsey Manor! And Monica D., Demon Detective has been dispatched to figure out whodunnit.

Her only qualifications for the role are centuries spent reading all the crime novels she could find, that she is completely invulnerable to any weapon or poison, and her very touch can pull the soul out of any living being. In this case, the murderer! When she finds them…