Personal Opinion
- Development, Distribution, Game Design, Games Industry, Indie Games, Marketing, Money, Personal Opinion, Production
It’s a lovely world
I was at the World of Love indie games conference last Friday (25th June) and I have a head full of ideas and thoughts and comments ready to spill out when they are slightly more fully formed than now. However, a…
E3 thoughts so far
Bombarded. And pleasantly confused. Like an old man at a Playboy hottub party who can’t remember his name. That’s my overall feeling seeing the all the news, videos and screenshots being disgorged from the overstuffed bowels of E3. Lots of…
It looks really nice
I got myself a PS3 Slim a few weeks back (yeah I know, I’m always at the head of technology) along with copies of Uncharted 2 and Heavy Rain. Not played that much of the latter so far, mostly because…
Piracy by the bundle
I’m sure all of you bought the Humble Indie Bundle last week (if not, shame :), and it’s still on sale!), which raised over $1million for charity, indie developers and the EFF. It was a very successful experiment in both…
Indies think big! Small.
I know we’ve all been battered over the head by developers (large and independant) telling us that the best way to start making games is to start small, but don’t you just want to launch into that massive genre-defining RPG…
- Development Tools, Games Industry, Indie Games, Licensing and Royalties, Money, Personal Opinion, Unity
UDK less attractive to Indie developers?
Well, reported today (although apparently the details have been known for a while, slow news day perhaps?) have been the details of the Unreal Development Kit (UDK) commercial licencing terms. In brief (focusing on indie game development) the details are, and I’m…
Game demos are advertising, not revenue
You probably heard Cevat Yerli (CEO of Crytek) talking about the ‘end of free demos’ last week, if not here’s a link to the interview. None of his comments make any sense to me. Let’s take them one by one: 1.…
Piracy, filesharing, killing industry, yadda yadda…
I’ve been thinking about ‘piracy’, filesharing and the like a lot recently as I approach starting my own indie games company. Obviously it’s a concern for any media business as to how your game/ebook/movie/music is being distributed, and naturally you…
Gulp! – You swallowed 40,000 times.
I hate Achievements. If there was an XBOX 360 setting where you could turn off Achievements for all games then I would choose it. But there isn't, and you're stuck with them and I hate them. There are three main…
Why I stopped playing online FPSs
I can’t wait for Team Fortress 2. Not just because Team Fortress Classic was the first (and only) game I played online in a clan (team FuS ftw!) and not just because it was superbly balanced (when various exploits were…