Development
My Prototypes: Drone-cam supernatural game
The next prototype I’m working on is something completely different! Set in a version of the UK where supernatural encounters and otherworldly entities are kind of known about, if not overtly acknowledged, you play from the vantage point of a…
My Prototypes: The Water Remembers
The second of my ongoing prototypes is something a bit different: a “walking simulator” on a remote island. No, I am not inspired by Dear Esther in the slightest (no weird stories about kidney stones here thanks!), more by a…
My Prototypes: Demon Detective
Hello again! In my last post I did a ‘bloggers crutch’ and threw together a bullet-point list of prototypes I have been working on over the last few years. After writing that, I figured it would be interesting for you,…
It’s been a minute!
Looks like my last post here was March 2022. That was probably when I decided to hide the blog here and focus on social media instead. Also, I had a couple of project-specific blogs on itch.io that I was updating…
Demon Detective is on the case!
Hello everyone! It’s been a while since my last update and I’ve been spending the first part of 2021 so far working on several parts of my comedy detective game, Demon Detective. The UI The main character of Demon Detective…
A Winter’s Update
Hello again! It’s been a while I know, but, well… things have been happening haven’t they? Aside from that, I’ve taken on some full-time work the last few months, which has kept me occupied and not really allowed me to…
My new game development blog
As I find myself doing more work on videogames, I’ve decided to split off posts about game development into their own blog. Over in itch.io I have started a devlog for the prototype of Dungeon Paths, a fantasy action game…
Adventure Jam 2020 post-mortem
The game jam This year I took part in my first ever game jam. For those who don’t know, a game jam is when you have to create a game to fit a given theme or game mechanic in a…
- Appearances, Comics, Development, Kickstarter, Personal Opinion, Powerless Series, Self-promotion, Self-Publishing, The Murder Club
Looking back on 2018
As Christmas and the New Year approaches, and most of us are trying to get by doing as little actual work at work as possible, it’s time to reflect on what has been done these last twelve months. For me…
New Year Progress
Well isn’t 2018 turning out to be interesting? Ignoring world events however, here’s what I’ve been doing this first two weeks: Level design for futuristic racing game GRIP – their website is here, and you can see my grinning mug…