Games Industry
Game demos are advertising, not revenue
You probably heard Cevat Yerli (CEO of Crytek) talking about the ‘end of free demos’ last week, if not here’s a link to the interview. None of his comments make any sense to me. Let’s take them one by one: 1.…
Piracy, filesharing, killing industry, yadda yadda…
I’ve been thinking about ‘piracy’, filesharing and the like a lot recently as I approach starting my own indie games company. Obviously it’s a concern for any media business as to how your game/ebook/movie/music is being distributed, and naturally you…
Still alive
Yup, still going, just not been updating as I’m changing the game engine I’m using. I’m moving from 3D Game Studio to Unity as I prepare myself to go full time indie! Oh yes, no more ‘evening developer’ for me! I’m in…
“Design me a graphics!”
Just taking a broad view of the industry and videogames technology in general, it is now fairly safe to say that graphical fidelity can't increase any further. There are some incremental gains to be made through procedural animation of human…
Gulp! – You swallowed 40,000 times.
I hate Achievements. If there was an XBOX 360 setting where you could turn off Achievements for all games then I would choose it. But there isn't, and you're stuck with them and I hate them. There are three main…
Games – Art vs Product
This medium is still maturing away from the purely technical games design (racing games, RTS, sports simulations etc), away from the cliched, pulpy, teenage male wish fulfilment stories (FPS, pretty much any Japanese RPG) and it has a long way…