Indie games are all the same?
Just a quick post to say I am still alive! Been busy with my daytime work and writing my novel and have neglected this blog unfortunately. Thankfully other people have been keeping theirs more...
Science Fiction Author
Just a quick post to say I am still alive! Been busy with my daytime work and writing my novel and have neglected this blog unfortunately. Thankfully other people have been keeping theirs more...
Recently, Blitz Games launched IndieCity, a publishing service for independently developed games. Having heard how difficult and random it is to get your games on Steam I thought I’d take a look at what...
Well this is interesting. Desura, the indie/Mod digital download website from the guys behind MODDB have started up what they are calling an Alphafunding initiative. It will act in a similar way to Kickstarter...
Apparently Epic have revised upwards the minimum number of sales a title must make before you start paying them royalties. Was $5000, now it’s $50,000. Which means my previous post about UDK is somewhat...
As you can see from this post I went to the World of Love indie conference last year. I couldn’t wait for the next one same time the following year, and it looks like...
I’ve decided which engine/editor I’m going to use to make my first games. I’s called Construct, a free open-source 2D game creator and it’s by the guys at Scirra. I compared it with GameMaker...
I was at the World of Love indie games conference last Friday (25th June) and I have a head full of ideas and thoughts and comments ready to spill out when they are slightly more...
I’m sure all of you bought the Humble Indie Bundle last week (if not, shame :), and it’s still on sale!), which raised over $1million for charity, indie developers and the EFF. It was...
I know we’ve all been battered over the head by developers (large and independant) telling us that the best way to start making games is to start small, but don’t you just want to...
Well, reported today (although apparently the details have been known for a while, slow news day perhaps?) have been the details of the Unreal Development Kit (UDK) commercial licencing terms. In brief (focusing on indie game...